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5df0c16248e014aa201feaeadcb606db1d388edb
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework
History
Jerome Delattre 93a0f48bd8 Using System.Text.Json for Device reservation instead of fastJSON and making the deserialization not case sensitive
#rb Josh.Engebretson, Chris.Constantinescu
#preflight 62434b28292f228e09e53f10
#rnx
#jira none

[CL 19575272 by Jerome Delattre in ue5-main branch]
2022-03-31 13:43:17 -04:00
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Account
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Base
Adding Process Lifetime Management (PLM) test for Gauntlet and wiring into EngineTest for appropriate platforms.
2022-03-22 05:39:15 -04:00
Devices
Using System.Text.Json for Device reservation instead of fastJSON and making the deserialization not case sensitive
2022-03-31 13:43:17 -04:00
Horde
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Utils
Better Manage UE screenshot artifacts with Horde Automated Test Session
2022-03-20 15:30:53 -04:00
FileLockInfo.cs
Lyra - Adding file lock checking for the deployment script, adding a temporary method of using BPT tool 1.5 until it's available online, will have to correct the script then.
2022-01-10 18:37:13 -05:00
Gauntlet.AutoParam.cs
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Gauntlet.Exception.cs
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Gauntlet.Params.cs
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Gauntlet.TestExecutor.cs
Gauntlet: Remove call to Thread.Abort(), unsafe & unavailable in later .net versions
2022-03-28 19:48:01 -04:00
Gauntlet.TestGroup.cs
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Gauntlet.Utils.cs
Gauntlet - Horde Automated Test Session report
2022-03-12 10:03:43 -04:00
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