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* Query the file version of dlls to be loaded so it can be compared against the min required version, in addition to ensuring the dll can be loaded * Unload dlls after verifying they can be loaded * Check bundled dlls first as dlls from an application's directory will be preferred when LoadLibrary is called. * Check version of directx dlls * Remove x86 logic, Win32 hasn't been supported for years * Fix static analysis warnings #jira UE-188536 #rb David.Harvey [CL 27961367 by joe kirchoff in ue5-main branch]