Files
UnrealEngineUWP/Engine/Source/ThirdParty/Oculus
Mark Satterthwaite 33dec704f1 Enable OculusRift support for Mac OS X.
Add Mac OS X to the whitelists for OculusRift projects.
Add the release libovr.a path to the dependencies for Mac OS X.
Add PLATFORM_MAC to OCULUS_RIFT_SUPPORTED_PLATFORMS.
reviewedby nick.whiting

[CL 2056304 by Mark Satterthwaite in Main branch]
2014-04-25 06:18:34 -04:00
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