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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5dc58359e032b89622f66802bccd73aee8564472
UnrealEngineUWP/Engine/Source/Runtime/Projects/Public/Interfaces
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Ben Marsh 6251d1c57e Change project 'upgrades' to be based on the format of the project file and nothing to do with engine version or association, and allow the UpdateGameProject commandlet to always write latest version information to the file.
[CL 2072245 by Ben Marsh in Main branch]
2014-05-13 18:23:53 -04:00
..
IPluginManager.h
Add methods to determine whether a project or plugin's modules are up-to-date.
2014-04-30 10:48:13 -04:00
IPluginManagerShared.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
IProjectManager.h
Change project 'upgrades' to be based on the format of the project file and nothing to do with engine version or association, and allow the UpdateGameProject commandlet to always write latest version information to the file.
2014-05-13 18:23:53 -04:00
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