Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Mac
Mark Satterthwaite 9aaf1efda6 Stop tooltips & other windows initially appearing stretched & distorted on OS X.
When deferring window frame change operations on OS X send the OnSizeChanged message to the game & ensure we return the deferred size from openGLFrame when required. This keeps Slate in-sync with the expected size of the window so that the render thread doesn't try to blit to a context with an incorrectly sized backing store.
#codereview michael.trepka

[CL 2079186 by Mark Satterthwaite in Main branch]
2014-05-20 14:04:32 -04:00
..
2014-04-23 20:06:29 -04:00
2014-04-23 16:44:12 -04:00