Files
UnrealEngineUWP/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h
2014-03-14 14:13:41 -04:00

21 lines
570 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Mode Toolkit for the Texture Align Tools
*/
class FTextureAlignMode : public FModeToolkit
{
public:
virtual void RegisterTabSpawners(const TSharedRef<class FTabManager>& TabManager) OVERRIDE;
virtual void UnregisterTabSpawners(const TSharedRef<class FTabManager>& TabManager) OVERRIDE;
/** IToolkit interface */
virtual FName GetToolkitFName() const OVERRIDE;
virtual FText GetBaseToolkitName() const OVERRIDE;
virtual class FEdMode* GetEditorMode() const OVERRIDE;
private:
};