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5dc58359e032b89622f66802bccd73aee8564472
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor
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James Golding 507c402a4e Remove Material Expression headers from Engine.h and only include where needed
#codereview nick.penwarden

[CL 2082041 by James Golding in Main branch]
2014-05-22 11:33:54 -04:00
..
Private
Remove Material Expression headers from Engine.h and only include where needed
2014-05-22 11:33:54 -04:00
Public
Fix properties of structs not being considered when a property is checked for EditOnInstance/EditOnDefault visibility
2014-05-16 11:32:46 -04:00
PropertyEditor.Build.cs
You can now use an actor picker to choose which actor to attach to
2014-05-01 06:52:47 -04:00
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