This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5dc58359e032b89622f66802bccd73aee8564472
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
PropertyEditor
History
James Golding
507c402a4e
Remove Material Expression headers from Engine.h and only include where needed
...
#codereview nick.penwarden [CL 2082041 by James Golding in Main branch]
2014-05-22 11:33:54 -04:00
..
Private
Remove Material Expression headers from Engine.h and only include where needed
2014-05-22 11:33:54 -04:00
Public
Fix properties of structs not being considered when a property is checked for EditOnInstance/EditOnDefault visibility
2014-05-16 11:32:46 -04:00
PropertyEditor.Build.cs
You can now use an actor picker to choose which actor to attach to
2014-05-01 06:52:47 -04:00