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849 lines
17 KiB
C++
849 lines
17 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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TargetDeviceServiceMessages.h: Declares message types used in target device services.
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=============================================================================*/
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#pragma once
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#include "TargetDeviceServiceMessages.generated.h"
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/* Application deployment messages
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*****************************************************************************/
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/**
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* Implements a message for committing a deployment transaction.
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*
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* @see FTargetDeviceServiceDeployFile
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* @see FTargetDeviceServiceDeployFinished
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*/
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USTRUCT()
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struct FTargetDeviceServiceDeployCommit
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the deployment transaction to commit.
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*/
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UPROPERTY()
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FGuid TransactionId;
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/**
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* Default constructor.
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*/
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FTargetDeviceServiceDeployCommit( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServiceDeployCommit( const FGuid& InTransactionId )
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: TransactionId(InTransactionId)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServiceDeployCommit> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message for deploying a single file to a target device.
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*
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* The actual file data must be attached to the message.
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*
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* @see FTargetDeviceServiceDeployCommit
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* @see FTargetDeviceServiceDeployFinished
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*/
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USTRUCT()
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struct FTargetDeviceServiceDeployFile
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the name and path of the file as it will be stored on the target device.
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*/
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UPROPERTY()
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FString TargetFileName;
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/**
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* Holds the identifier of the deployment transaction that this file is part of.
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*/
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UPROPERTY()
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FGuid TransactionId;
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/**
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* Default constructor.
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*/
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FTargetDeviceServiceDeployFile( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServiceDeployFile( const FString& InTargetFileName, const FGuid& InTransactionId )
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: TargetFileName(InTargetFileName)
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, TransactionId(InTransactionId)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServiceDeployFile> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message for notifying a target device proxy that a deployment transaction has finished.
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*
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* @see FTargetDeviceServiceDeployFile
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* @see FTargetDeviceServiceDeployCommit
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*/
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USTRUCT()
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struct FTargetDeviceServiceDeployFinished
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the created identifier for the deployed application.
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*
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* The semantics of this identifier are target platform specific. In some cases it may be
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* a GUID, in other cases it may be the path to the application or some other means of
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* identifying the application. Application identifiers are returned from target device
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* services as result of successful deployment transactions.
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*/
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UPROPERTY()
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FString AppID;
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/**
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* Holds a flag indicating whether the deployment transaction finished successfully.
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*/
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UPROPERTY()
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bool Succeeded;
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/**
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* Holds the identifier of the deployment transaction that this file is part of.
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*/
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UPROPERTY()
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FGuid TransactionId;
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/**
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* Default constructor.
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*/
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FTargetDeviceServiceDeployFinished( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServiceDeployFinished( const FString& InAppId, bool InSucceeded, FGuid InTransactionId )
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: AppID(InAppId)
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, Succeeded(InSucceeded)
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, TransactionId(InTransactionId)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServiceDeployFinished> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/* Application launch messages
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*****************************************************************************/
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/**
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* Implements a message for committing a deployment transaction.
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*
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* To launch an arbitrary executable on a device use the FTargetDeviceServiceRunExecutable message instead.
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*
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* @see FTargetDeviceServiceLaunchFinished
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*/
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USTRUCT()
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struct FTargetDeviceServiceLaunchApp
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the application to launch.
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*
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* The semantics of this identifier are target platform specific. In some cases it may be
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* a GUID, in other cases it may be the path to the application or some other means of
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* identifying the application. Application identifiers are returned from target device
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* services as result of successful deployment transactions.
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*/
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UPROPERTY()
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FString AppID;
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/**
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* The application's build configuration, i.e. Debug or Shipping.
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*/
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UPROPERTY()
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uint8 BuildConfiguration;
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/**
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* Holds optional command line parameters for the application.
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*/
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UPROPERTY()
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FString Params;
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/**
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* Default constructor.
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*/
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FTargetDeviceServiceLaunchApp( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServiceLaunchApp( const FString& InAppId, uint8 InBuildConfiguration, const FString& InParams )
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: AppID(InAppId)
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, BuildConfiguration(InBuildConfiguration)
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, Params(InParams)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServiceLaunchApp> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message for notifying a target device proxy that launching an application has finished.
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*
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* @see FTargetDeviceServiceLaunchApp
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*/
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USTRUCT()
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struct FTargetDeviceServiceLaunchFinished
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the launched application.
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*
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* The semantics of this identifier are target platform specific. In some cases it may be
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* a GUID, in other cases it may be the path to the application or some other means of
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* identifying the application. Application identifiers are returned from target device
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* services as result of successful deployment transactions.
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*/
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UPROPERTY()
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FString AppID;
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/**
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* Holds the process identifier for the launched application.
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*/
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UPROPERTY()
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int32 ProcessId;
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/**
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* Holds a flag indicating whether the application was launched successfully.
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*/
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UPROPERTY()
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bool Succeeded;
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/**
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* Default constructor.
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*/
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FTargetDeviceServiceLaunchFinished( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServiceLaunchFinished( const FString& InAppId, int32 InProcessId, bool InSucceeded )
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: AppID(InAppId)
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, ProcessId(InProcessId)
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, Succeeded(InSucceeded)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServiceLaunchFinished> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/* Device claiming messages
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*****************************************************************************/
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/**
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* Implements a message that is sent when a device is already claimed by someone else.
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*
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* @see FTargetDeviceClaimDropped
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* @see FTargetDeviceClaimRequest
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*/
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USTRUCT()
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struct FTargetDeviceClaimDenied
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the device that is already claimed.
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*/
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UPROPERTY()
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FString DeviceID;
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/**
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* Holds the name of the host computer that claimed the device.
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*/
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UPROPERTY()
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FString HostName;
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/**
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* Holds the name of the user that claimed the device.
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*/
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UPROPERTY()
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FString HostUser;
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/**
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* Default constructor.
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*/
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FTargetDeviceClaimDenied( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceClaimDenied( const FString& InDeviceId, const FString& InHostName, const FString& InHostUser )
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: DeviceID(InDeviceId)
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, HostName(InHostName)
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, HostUser(InHostUser)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceClaimDenied> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message that is sent when a service claimed a device.
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*
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* @see FTargetDeviceClaimDenied
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* @see FTargetDeviceClaimDropped
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*/
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USTRUCT()
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struct FTargetDeviceClaimed
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the device that is being claimed.
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*/
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UPROPERTY()
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FString DeviceID;
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/**
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* Holds the name of the host computer that is claiming the device.
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*/
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UPROPERTY()
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FString HostName;
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/**
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* Holds the name of the user that is claiming the device.
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*/
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UPROPERTY()
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FString HostUser;
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/**
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* Default constructor.
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*/
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FTargetDeviceClaimed( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceClaimed( const FString& InDeviceId, const FString& InHostName, const FString& InHostUser )
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: DeviceID(InDeviceId)
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, HostName(InHostName)
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, HostUser(InHostUser)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceClaimed> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message that is sent when a device is no longer claimed.
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*
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* @see FTargetDeviceClaimDenied
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* @see FTargetDeviceClaimRequest
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*/
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USTRUCT()
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struct FTargetDeviceUnclaimed
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the identifier of the device that is no longer claimed.
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*/
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UPROPERTY()
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FString DeviceID;
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/**
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* Holds the name of the host computer that had claimed the device.
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*/
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UPROPERTY()
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FString HostName;
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/**
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* Holds the name of the user that had claimed the device.
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*/
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UPROPERTY()
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FString HostUser;
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/**
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* Default constructor.
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*/
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FTargetDeviceUnclaimed( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceUnclaimed( const FString& InDeviceId, const FString& InHostName, const FString& InHostUser )
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: DeviceID(InDeviceId)
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, HostName(InHostName)
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, HostUser(InHostUser)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceUnclaimed> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/* Device discovery messages
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*****************************************************************************/
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/**
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* Implements a message for discovering target device services on the network.
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*/
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USTRUCT()
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struct FTargetDeviceServicePing
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds the name of the user who generated the ping.
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*/
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UPROPERTY()
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FString HostUser;
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/**
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* Default constructor.
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*/
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FTargetDeviceServicePing( ) { }
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/**
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* Creates and initializes a new instance.
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*/
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FTargetDeviceServicePing( const FString& InHostUser )
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: HostUser(InHostUser)
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{ }
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};
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template<>
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struct TStructOpsTypeTraits<FTargetDeviceServicePing> : public TStructOpsTypeTraitsBase
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{
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enum
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{
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WithMessageHandling = true
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};
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};
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/**
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* Implements a message that is sent in response to target device service discovery messages.
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*/
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USTRUCT()
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struct FTargetDeviceServicePong
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{
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GENERATED_USTRUCT_BODY()
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/**
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* Holds a flag indicating whether the device is currently connected.
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*/
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UPROPERTY()
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bool Connected;
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/**
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* Holds the identifier of the device that this message corresponds to.
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*/
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UPROPERTY()
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FString DeviceID;
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/**
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* Holds the name of the host computer that the device is attached to.
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*/
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UPROPERTY()
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FString HostName;
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/**
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* Holds the name of the user under which the host computer is running.
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*/
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UPROPERTY()
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FString HostUser;
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/**
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* Holds the make of the device, i.e. Microsoft or Sony.
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*/
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UPROPERTY()
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FString Make;
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/**
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* Holds the model of the device.
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*/
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UPROPERTY()
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FString Model;
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/**
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* Holds the human readable name of the device, i.e "Bob's XBox'.
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*/
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UPROPERTY()
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FString Name;
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/**
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* Holds the name of the user that we log in to remote device as, i.e "root".
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*/
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UPROPERTY()
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FString DeviceUser;
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/**
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* Holds the password of the user that we log in to remote device as, i.e "12345".
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*/
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UPROPERTY()
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FString DeviceUserPassword;
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/**
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* Holds the name of the device platform, i.e. Windows, Mac or iOS.
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*/
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UPROPERTY()
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FString PlatformName;
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/**
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* Holds a flag indicating whether this device is shared with other users on the network.
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*/
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UPROPERTY()
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bool Shared;
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/**
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* Holds a flag indicating whether the device supports running multiple application instances in parallel.
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*/
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UPROPERTY()
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bool SupportsMultiLaunch;
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/**
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* Holds a flag indicating whether the device can be powered off.
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*/
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UPROPERTY()
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bool SupportsPowerOff;
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/**
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* Holds a flag indicating whether the device can be powered on.
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*/
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UPROPERTY()
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bool SupportsPowerOn;
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/**
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* Holds a flag indicating whether the device can be rebooted.
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*/
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UPROPERTY()
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bool SupportsReboot;
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/**
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* Holds the device type.
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*/
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UPROPERTY()
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FString Type;
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};
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|
|
|
template<>
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struct TStructOpsTypeTraits<FTargetDeviceServicePong> : public TStructOpsTypeTraitsBase
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|
{
|
|
enum
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|
{
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WithMessageHandling = true
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};
|
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};
|
|
|
|
|
|
/* Miscellaneous messages
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*****************************************************************************/
|
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|
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/**
|
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* Implements a message for powering on a target device.
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*/
|
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USTRUCT()
|
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struct FTargetDeviceServicePowerOff
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{
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GENERATED_USTRUCT_BODY()
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|
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/**
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* Holds a flag indicating whether the power-off should be enforced.
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*
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* If powering off is not enforced, if may fail if some running application prevents it.
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*/
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UPROPERTY()
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bool Force;
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|
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/**
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* Holds the name of the user that wishes to power off the device.
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*/
|
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UPROPERTY()
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FString Operator;
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/**
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* Default constructor.
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*/
|
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FTargetDeviceServicePowerOff( ) { }
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|
|
/**
|
|
* Creates and initializes a new instance.
|
|
*/
|
|
FTargetDeviceServicePowerOff( const FString& InOperator, bool InForce )
|
|
: Force(InForce)
|
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, Operator(InOperator)
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{ }
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|
};
|
|
|
|
template<>
|
|
struct TStructOpsTypeTraits<FTargetDeviceServicePowerOff> : public TStructOpsTypeTraitsBase
|
|
{
|
|
enum
|
|
{
|
|
WithMessageHandling = true
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};
|
|
};
|
|
|
|
|
|
/**
|
|
* Implements a message for powering on a target device.
|
|
*/
|
|
USTRUCT()
|
|
struct FTargetDeviceServicePowerOn
|
|
{
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
/**
|
|
* Holds the name of the user that wishes to power on the device.
|
|
*/
|
|
UPROPERTY()
|
|
FString Operator;
|
|
|
|
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
FTargetDeviceServicePowerOn( ) { }
|
|
|
|
/**
|
|
* Creates and initializes a new instance.
|
|
*/
|
|
FTargetDeviceServicePowerOn( const FString& InOperator )
|
|
: Operator(InOperator)
|
|
{ }
|
|
};
|
|
|
|
template<>
|
|
struct TStructOpsTypeTraits<FTargetDeviceServicePowerOn> : public TStructOpsTypeTraitsBase
|
|
{
|
|
enum
|
|
{
|
|
WithMessageHandling = true
|
|
};
|
|
};
|
|
|
|
|
|
/**
|
|
* Implements a message for rebooting a target device.
|
|
*/
|
|
USTRUCT()
|
|
struct FTargetDeviceServiceReboot
|
|
{
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
/**
|
|
* Holds the name of the user that wishes to reboot the device.
|
|
*/
|
|
UPROPERTY()
|
|
FString Operator;
|
|
|
|
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
FTargetDeviceServiceReboot( ) { }
|
|
|
|
/**
|
|
* Creates and initializes a new instance.
|
|
*/
|
|
FTargetDeviceServiceReboot( const FString& InOperator )
|
|
: Operator(InOperator)
|
|
{ }
|
|
};
|
|
|
|
template<>
|
|
struct TStructOpsTypeTraits<FTargetDeviceServiceReboot> : public TStructOpsTypeTraitsBase
|
|
{
|
|
enum
|
|
{
|
|
WithMessageHandling = true
|
|
};
|
|
};
|
|
|
|
|
|
/**
|
|
* Implements a message for running an executable on a target device.
|
|
*
|
|
* To launch a previously deployed application on a device use the FTargetDeviceServiceLaunchApp message instead.
|
|
*
|
|
* @see FTargetDeviceServiceLaunchApp
|
|
*/
|
|
USTRUCT()
|
|
struct FTargetDeviceServiceRunExecutable
|
|
{
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
/**
|
|
* Holds the path to the executable on the device.
|
|
*/
|
|
UPROPERTY()
|
|
FString ExecutablePath;
|
|
|
|
/**
|
|
* Holds optional command line parameters for the executable.
|
|
*/
|
|
UPROPERTY()
|
|
FString Params;
|
|
|
|
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
FTargetDeviceServiceRunExecutable( ) { }
|
|
|
|
/**
|
|
* Creates and initializes a new instance.
|
|
*/
|
|
FTargetDeviceServiceRunExecutable( const FString& InExecutablePath, const FString& InParams )
|
|
: ExecutablePath(InExecutablePath)
|
|
, Params(InParams)
|
|
{ }
|
|
};
|
|
|
|
template<>
|
|
struct TStructOpsTypeTraits<FTargetDeviceServiceRunExecutable> : public TStructOpsTypeTraitsBase
|
|
{
|
|
enum
|
|
{
|
|
WithMessageHandling = true
|
|
};
|
|
};
|
|
|
|
|
|
/**
|
|
* Implements a message for notifying a target device proxy that running an executable has finished.
|
|
*
|
|
* @see FTargetDeviceServiceRunExecutable
|
|
*/
|
|
USTRUCT()
|
|
struct FTargetDeviceServiceRunFinished
|
|
{
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
/**
|
|
* Holds the path to the executable that was run.
|
|
*/
|
|
UPROPERTY()
|
|
FString ExecutablePath;
|
|
|
|
/**
|
|
* Holds the process identifier of the running executable.
|
|
*/
|
|
UPROPERTY()
|
|
int32 ProcessId;
|
|
|
|
/**
|
|
* Holds a flag indicating whether the executable started successfully.
|
|
*/
|
|
UPROPERTY()
|
|
bool Succeeded;
|
|
|
|
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
FTargetDeviceServiceRunFinished( ) { }
|
|
|
|
/**
|
|
* Creates and initializes a new instance.
|
|
*/
|
|
FTargetDeviceServiceRunFinished( const FString& InExecutablePath, int32 InProcessId, bool InSucceeded )
|
|
: ExecutablePath(InExecutablePath)
|
|
, ProcessId(InProcessId)
|
|
, Succeeded(InSucceeded)
|
|
{ }
|
|
};
|
|
|
|
template<>
|
|
struct TStructOpsTypeTraits<FTargetDeviceServiceRunFinished> : public TStructOpsTypeTraitsBase
|
|
{
|
|
enum
|
|
{
|
|
WithMessageHandling = true
|
|
};
|
|
};
|
|
|
|
|
|
/* Dummy class
|
|
*****************************************************************************/
|
|
|
|
UCLASS()
|
|
class UTargetDeviceServiceMessages
|
|
: public UObject
|
|
{
|
|
public:
|
|
|
|
GENERATED_UCLASS_BODY()
|
|
};
|