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95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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LauncherLogMessage.h: Declares the FLauncherLogMessage structure.
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=============================================================================*/
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#pragma once
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/**
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* Type definition for shared pointers to instances of FLauncherLogMessage.
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*/
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typedef TSharedPtr<struct FSessionLogMessage> FSessionLogMessagePtr;
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/**
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* Type definition for shared references to instances of FLauncherLogMessage.
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*/
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typedef TSharedRef<struct FSessionLogMessage> FSessionLogMessageRef;
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/**
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* Structure for log messages.
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*/
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struct FSessionLogMessage
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{
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/**
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* Holds the log category.
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*/
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FName Category;
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/**
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* Holds the identifier of the engine instance that generated this log message.
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*/
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FGuid InstanceId;
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/**
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* Holds the name of the engine instance that generated this log message.
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*/
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FString InstanceName;
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/**
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* Holds the message text.
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*/
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FString Text;
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/**
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* Holds the time at which the message was generated.
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*/
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FDateTime Time;
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/**
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* Holds the number of seconds from the start of the instance at which the message was generated.
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*/
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double TimeSeconds;
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/**
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* Holds the verbosity type.
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*/
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ELogVerbosity::Type Verbosity;
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/**
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* Creates and initializes a new instance.
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*
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* @param InInstanceId - The identifier of the instance that generated the log message.
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* @param InInstanceName - The name of the engine instance that generated the log message.
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* @param InTimeSeconds - The number of seconds from the start of the instance at which the message was generated.
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* @param InText - The message text.
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* @param InVerbosity - The verbosity type.
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* @param InCategory - The log category.
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*/
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FSessionLogMessage(const FGuid& InInstanceId, const FString& InInstanceName, float InTimeSeconds, const FString& InText, ELogVerbosity::Type InVerbosity, const FName& InCategory)
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: Category(InCategory)
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, InstanceId(InInstanceId)
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, InstanceName(InInstanceName)
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, Text((InCategory != NAME_None) ? InCategory.ToString() + TEXT(": ") + InText : InText)
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, Time(FDateTime::Now())
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, TimeSeconds(InTimeSeconds)
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, Verbosity(InVerbosity)
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{ }
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public:
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/**
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* Implements a predicate to compare two log messages by log time.
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*/
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struct TimeComparer
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{
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bool operator () (const FSessionLogMessagePtr& A, const FSessionLogMessagePtr& B) const
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{
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return A->Time < B->Time;
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}
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};
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};
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