Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public
ola olsson 9baac8f536 Double default range for movable directional light shadows (from 200m to 400m) and turn on DF shadows beyond that by default + some changed VSM config.
- add engine relese version & handling in serialization to retain default values for content saved with previous versions.
- set VSM to use distance culling for non nanite by default (r.Shadow.Virtual.UseFarShadowCulling).

#rb Francis.Hurteau,Andrew.Lauritzen,Devin.Doucette
#preflight 61f98b7da676d67c36af1589

#ROBOMERGE-OWNER: ola.olsson
#ROBOMERGE-AUTHOR: ola.olsson
#ROBOMERGE-SOURCE: CL 18813152 in //UE5/Release-5.0/... via CL 18813216 via CL 18822749
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
#ROBOMERGE-CONFLICT from-shelf

[CL 18824276 by ola olsson in ue5-main branch]
2022-02-02 07:33:10 -05:00
..
2022-01-25 14:04:09 -05:00
2022-01-21 06:40:36 -05:00