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- changing GetDuration(), IsLooping(), and IsOneShot() to be const for better consistency on API (const-cast the one case that is not const for caching data) - Renaming SoundCue param in GameplayCueNotify for sounds to Sound since it's not a SoundCue. #rb Rob.Gay, Maxwell.Hayes #jira UE-138532 #preflight https://horde.devtools.epicgames.com/job/61e73d73b56c33b8ecfadb1a #p4v-preflight-copy 18647645 #ROBOMERGE-AUTHOR: aaron.mcleran #ROBOMERGE-SOURCE: CL 18650552 in //UE5/Release-5.0/... via CL 18650576 via CL 18650607 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592) [CL 18650642 by aaron mcleran in ue5-main branch]