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UnrealEngineUWP/Engine/Extras/VirtualProduction/LiveLinkVCAM
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brian smith ca21c6366e Live Link VCAM (iOS) v1.0.2 Build 6 : initial support for hardware game controllers (plugged in only, not bluetooth).
#jira IRON-13

[CL 18822993 by brian smith in ue5-main branch]
2022-02-02 03:58:18 -05:00
..
ThirdParty
TPS files for Kronos & CocoaAsyncSocket libraries (managed by SPM in Xcode).
2021-12-02 05:42:51 -05:00
UE4LiveLinkProvider.framework
Branch snapshot for CL 18730732
2022-01-26 15:21:57 +00:00
UE5LiveLinkProvider.framework
Branch snapshot for CL 18730732
2022-01-26 15:21:57 +00:00
vcam
Live Link VCAM (iOS) v1.0.2 Build 6 : initial support for hardware game controllers (plugged in only, not bluetooth).
2022-02-02 03:58:18 -05:00
vcam.xcodeproj
Live Link VCAM (iOS) v1.0.2 Build 6 : initial support for hardware game controllers (plugged in only, not bluetooth).
2022-02-02 03:58:18 -05:00
README.txt
Live Link VCAM : (re)initial checkin : the Tentacle Framework was causing horde failures as it is a 3rd party library.
2021-11-26 07:11:33 -05:00

README.txt

Live Link VCAM 
==============

To build this app, the Tentacle.xcframework is required. For the moment, see Brian Smith or Ryan Mayeda for access.




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