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That fix is relativley simple and contained to the content id resolvers themselves (ScyllaContentIdStore). This bug exposed the confusing use of BlobIdentifier as both a identifier into the blob store (its original intent) and as a content id (which needs to be resolved before it can be used to locate a blob in the blob store). So I added a new type for ContentId so we can keep track of this seperate, this required quite a lot more refactoring to handle properly (indicating how bad of a state this was in). This also fixed a issue were ContentHash was not being serialized into compact binary representations in the api, which is now fixed. This is a potentially dangerous change with lots of things impacted, added a unit test to cover exactly the case that prompted the bug in the first place. #preflight 61f03244fd5285142b1cf1e5 [CL 18724565 by Joakim Lindqvist in ue5-main branch]