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* Multicast delegate Add* calls now return FDelegateHandles, and Remove* calls are now all deprecated, except for a new Remove function which takes a FDelegateHandle. * New FConsoleManager::RegisterConsoleVariableSink_Handle and UnregisterConsoleVariableSink_Handle functions which work in terms of FConsoleVariableSinkHandle. * Timer calls which don't take FTimerHandles are deprecated. * FTicker::AddTicker now returns an FDelegateHandle and is removed by an overloaded Remove function. * DEFINE_ONLINE_DELEGATE* macros now define _Handle variants of the Add/Remove functions which return/take handles. * Various other handle-based registration changes. * Some unity build fixes. * Some simplification of delegate code. * Fixes for lots of existing code to use handle-based registration and unregistration. #codereview robert.manuszewski [CL 2400883 by Steve Robb in Main branch]
44 lines
2.6 KiB
C++
44 lines
2.6 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ISourceControlProvider.h"
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// We disable the deprecation warnings here because otherwise it'll complain about us
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// implementing RegisterSourceControlStateChanged and UnregisterSourceControlStateChanged. We know
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// that, but we only want it to complain if *others* implement or call these functions.
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//
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// These macros should be removed when those functions are removed.
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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/**
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* Default source control provider implementation - "None"
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*/
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class FDefaultSourceControlProvider : public ISourceControlProvider
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{
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public:
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// ISourceControlProvider implementation
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virtual void Init(bool bForceConnection = true) override;
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virtual void Close() override;
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virtual FText GetStatusText() const override;
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virtual bool IsAvailable() const override;
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virtual bool IsEnabled() const override;
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virtual const FName& GetName(void) const override;
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virtual ECommandResult::Type GetState( const TArray<FString>& InFiles, TArray< TSharedRef<ISourceControlState, ESPMode::ThreadSafe> >& OutState, EStateCacheUsage::Type InStateCacheUsage ) override;
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virtual void RegisterSourceControlStateChanged( const FSourceControlStateChanged::FDelegate& SourceControlStateChanged ) override;
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virtual void UnregisterSourceControlStateChanged( const FSourceControlStateChanged::FDelegate& SourceControlStateChanged ) override;
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virtual FDelegateHandle RegisterSourceControlStateChanged_Handle( const FSourceControlStateChanged::FDelegate& SourceControlStateChanged ) override;
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virtual void UnregisterSourceControlStateChanged_Handle( FDelegateHandle Handle ) override;
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virtual ECommandResult::Type Execute( const TSharedRef<ISourceControlOperation, ESPMode::ThreadSafe>& InOperation, const TArray<FString>& InFiles, EConcurrency::Type InConcurrency = EConcurrency::Synchronous, const FSourceControlOperationComplete& InOperationCompleteDelegate = FSourceControlOperationComplete() ) override;
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virtual bool CanCancelOperation( const TSharedRef<ISourceControlOperation, ESPMode::ThreadSafe>& InOperation ) const override;
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virtual void CancelOperation( const TSharedRef<ISourceControlOperation, ESPMode::ThreadSafe>& InOperation ) override;
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virtual bool UsesLocalReadOnlyState() const override;
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virtual void Tick() override;
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virtual TArray< TSharedRef<class ISourceControlLabel> > GetLabels( const FString& InMatchingSpec ) const override;
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#if SOURCE_CONTROL_WITH_SLATE
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virtual TSharedRef<class SWidget> MakeSettingsWidget() const override;
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#endif // SOURCE_CONTROL_WITH_SLATE
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};
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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