Files
UnrealEngineUWP/Samples
ben hoffman 1cc63389f2 Lyra Input refactoring!
- Combines all key mappings into non-device specific assets.
- Removes use of Player Mappable Input Config asset type in favor of the new Enhanced Input player mappable key settings system
- Re-saves DefaultGame_Label to fix up deleted asset references
- Adds metadata to each individual Input Action asset, instead of having it on the individual key mappings with an IMC.
- Removes the "config" keymappings approach in favor of the new EI Player Mappable key settings system

#jira UE-180031
#rb justin.hare
#rb jodon.Karlik

#preflight 64372ac7f12d5de70590acf0

[CL 25129605 by ben hoffman in ue5-main branch]
2023-04-20 12:26:58 -04:00
..
2023-04-20 12:26:58 -04:00