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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5c2dba3ee2521809eefd549a4ab56aecf430e882
UnrealEngineUWP/Engine/Source/Developer/Windows
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dan elksnitis d934fe3be0 [shaders] move ShaderParameterParser & some related functions to RenderCore so it can be used in the core shader compilation code (forthcoming change requires this)
#preflight 643eda5473470c177c27590d
#rb Yuriy.ODonnell
#rb Christopher.Waters

[CL 25106284 by dan elksnitis in ue5-main branch]
2023-04-19 10:32:12 -04:00
..
LiveCoding
Fixed issue in LiveCoding preload module support where if a module name is known but not currently loaded, the engine would generate a check.
2023-02-21 13:47:53 -05:00
LiveCodingServer
Fixed issue where LiveCoding would fail with "unresolved external symbols" when used with Clang.
2023-03-03 11:23:15 -05:00
ShaderFormatD3D
[shaders] move ShaderParameterParser & some related functions to RenderCore so it can be used in the core shader compilation code (forthcoming change requires this)
2023-04-19 10:32:12 -04:00
WindowsPlatformEditor
…
WindowsTargetPlatform
VulkanRHI: Add VULKAN_SM6. Move features and requirements around to match what was done on d3d.
2023-04-14 14:26:06 -04:00
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