Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs
2014-03-14 14:13:41 -04:00

31 lines
528 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProfilerClient : ModuleRules
{
public ProfilerClient(TargetInfo Target)
{
PublicIncludePathModuleNames.Add("ProfilerService");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Messaging",
"SessionServices",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Networking",
"ProfilerMessages",
}
);
}
}
}