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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5ade321069c1d9849f457155ac2706ca7f49d3fd
UnrealEngineUWP/Engine
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Martin Mittring 5ade321069 Minor refactor to the CompositingGraph, allowing parts of the DAG/Graph to be executed before other parts which is useful for upcoming AsyncCompute or to control execution order in general.
API change: Dependency to root is is no longer needed, call Process() with the node directly.

[CL 2545660 by Martin Mittring in Main branch]
2015-05-11 13:36:07 -04:00
..
Binaries
Fix count for number of downloaded files; each IncomingFile now have multiple target files.
2015-05-04 16:18:16 -04:00
Build
- Added ASTC encoders for non-Windows desktop platforms [UE-15278]
2015-05-11 11:44:56 -04:00
Config
UE-7584 Blueprint Break on Exceptions does not work with Accessed None errors
2015-05-10 19:27:57 -04:00
Documentation/Source
#UE4 DOCS: added overview
2015-05-11 13:25:28 -04:00
Extras
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Plugins
UE-14722: Each individual UPaperSprite asset should not register for an OnObjectReimported delegate
2015-05-11 13:22:53 -04:00
Programs
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Shaders
Fixed ASTC normals in ES2
2015-05-08 05:16:22 -04:00
Source
Minor refactor to the CompositingGraph, allowing parts of the DAG/Graph to be executed before other parts which is useful for upcoming AsyncCompute or to control execution order in general.
2015-05-11 13:36:07 -04:00
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