#UE4 Added weights to CPU/GPU perf index calculations. This will help distiguish between hardware that is faster/slower in ways that have a bigger impact on final framerate. A weight of 1 on a test is considered normal, <1 is considered less important and >1 is more important. I adjusted weights on existing tests according to current target PC hardware. Additionally I lowered the default "min spec" threshold to compensate for similarly performing low-end machines that are now better distiguished.
#rb Martin.Mittring
#platformnotify Josh.Adams
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2689035 by Bob.Tellez on 2015/09/11 17:59:01.
[CL 2692144 by Bob Tellez in Main branch]