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5a033016b771dd2bb910372fac73f694669df300
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators
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nathan mitchell 1d8d099a5b GeometryProcessing: Added functionality to the UV Layout code to allow for preserving existing UV island's scale and orientation during layout operations.
Additionally cleaned up numerical logic within the UV Packer code and added comments for confusing areas of the code.

#jira UE-217881
#rb lonnie.li

[CL 35382850 by nathan mitchell in ue5-main branch]
2024-08-07 18:00:36 -04:00
..
Private
GeometryProcessing: Added functionality to the UV Layout code to allow for preserving existing UV island's scale and orientation during layout operations.
2024-08-07 18:00:36 -04:00
Public
GeometryProcessing: Added functionality to the UV Layout code to allow for preserving existing UV island's scale and orientation during layout operations.
2024-08-07 18:00:36 -04:00
ModelingOperators.Build.cs
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