Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming
Bart Bressler 581564b074 Merging replay streaming changes from Orion branch
2620313 - Fix issue where we would get disconnected from the replay server if we paused for too long. Fixes OR-2753.

2628891 - First pass on bug replay events:
- pressing J when in a game saves a bug event
- loading that replay enumerates all bug events and adds them to the timeline bar

2630827 - Bugs on the replay timeline are clickable and will teleport the camera to the location where the bug was entered. Code is messy and needs cleanup.

2638789 - Add text box to replay list widget that filters replays by an event group

[CL 2638900 by Bart Bressler in Main branch]
2015-07-30 12:17:05 -04:00
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