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UnrealEngineUWP
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5901c8a0ca7fd23ecc0147208d00ce8b2d8416cb
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
DotNETCommon
/
DotNETUtilities
History
Ben Marsh
d6d7c939e5
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none [CL 12726184 by Ben Marsh in Main branch]
2020-04-10 11:30:32 -04:00
..
DotNetCore
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FastJSON
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Perforce
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Properties
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ResXResource
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ArrayUtils.cs
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AssemblyUtils.cs
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BinaryArchiveReader.cs
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BinaryArchiveWriter.cs
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BinaryFormatterUtils.cs
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BinaryReaderExtensions.cs
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BinaryWriterExtensions.cs
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CommandLineArguments.cs
Merged from Dev-Build:
2020-03-23 17:09:31 -04:00
CommandLineAttribute.cs
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ContentHash.cs
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CsProjectInfo.cs
Add support for UAT script projects using foreign engine builds, and for game projects to output binaries under their own project directory.
2020-02-25 09:26:12 -05:00
DirectoryReference.cs
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DirectoryUtils.cs
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DotNETUtilities.csproj
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ExceptionUtils.cs
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FatalErrorException.cs
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FileFilter.cs
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FileFilterNode.cs
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FilePattern.cs
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FileReference.cs
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FileSystemReference.cs
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FileUtils.cs
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2020-04-10 11:30:32 -04:00
HashCollection.cs
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HelpUtils.cs
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Json.cs
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JsonObject.cs
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JsonWriter.cs
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Log.cs
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LogIndentScope.cs
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LogStatusScope.cs
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ManagedProcess.cs
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ProcessUtils.cs
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ReadOnlyHashSet.cs
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StringUtils.cs
Fixing an edge case crash when trying to word wrap a very long "word" and the current sentence is already full.
2020-01-13 19:33:59 -05:00
ThreadPoolWorkQueue.cs
Allow specifying a timespan for ThreadPoolWorkQueue.Wait().
2020-03-12 13:29:29 -04:00
Win32ExceptionWithCode.cs
…