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58c8a73ac3a82bbde4e2ff1d910faf50f34196d1
UnrealEngineUWP/Engine/Source/Runtime/SlateCore
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nick darnell 4e14394934 Slate - When doing WidgetProxy fast path update, we now return true correctly if any of the updated proxies required a repaint. Also removed some stats and variables that were not being used. This fixes the issue with retainer widgets using invalidation method of redrawing to correctly repaint when widgets invalidate layout and paint.
Matt.Kuhlenschmidt


#ROBOMERGE-SOURCE: CL 9421835 via CL 9421841 via CL 9421844 via CL 9421851 via CL 9422758
#ROBOMERGE-BOT: (v480-9420520)

[CL 9423104 by nick darnell in Main branch]
2019-10-04 16:50:49 -04:00
..
Private
Slate - When doing WidgetProxy fast path update, we now return true correctly if any of the updated proxies required a repaint. Also removed some stats and variables that were not being used. This fixes the issue with retainer widgets using invalidation method of redrawing to correctly repaint when widgets invalidate layout and paint.
2019-10-04 16:50:49 -04:00
Public
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
SlateCore.Build.cs
Merging The Engine directory from //UE4/Dev-Main to //UE4/Dev-Editor upto CL 4698813
2019-01-14 16:55:55 -05:00
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