Files
UnrealEngineUWP/Engine/Source/Runtime/ClothingSystemRuntimeInterface
kriss gossart 9b9bb4de8a Fix Chaos Cloth's external collision setup and the collision transform updates.
Also:
-Add the missing DestroyActors() implementation to stop leaking particles when the cloth asset are modified.
-Reimplement the collision visualization to draw the actual simulation collisions rather than the asset collision volumes.
-Split the collision creation from CreateActors into new functions.
-Fixed the size of the capsule colllision in the Chaos Cloth visualization.
-Slight general tidy up.
#rb Benn.Gallagher, Jaco.VanDyk


#ROBOMERGE-SOURCE: CL 9547657 via CL 9547681
#ROBOMERGE-BOT: (v521-9539702)

[CL 9547683 by kriss gossart in Main branch]
2019-10-11 10:07:14 -04:00
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