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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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58c8a73ac3a82bbde4e2ff1d910faf50f34196d1
UnrealEngineUWP/Engine/Source/Runtime/AssetRegistry
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Stefan Boberg 1f813eb516 Copying //UE4/Dev-Core to Main (//UE4/Main)
#rb many

[CL 9405827 by Stefan Boberg in Main branch]
2019-10-03 16:26:48 -04:00
..
Private
#UE4 When packages are deleted, either in memory or due to a change on the disk, while there are still references to it, a depends node will be created for it that will show the reference to the deleted asset. This is what happens when you load the dependency graph from scratch, so this change just keeps the graph consistent with that if you deleted something but did not yet restart
2019-09-30 18:39:45 -04:00
Public
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
AssetRegistry.Build.cs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
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