Files
UnrealEngineUWP/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

19 lines
601 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MeshBoneReduction : ModuleRules
{
public MeshBoneReduction(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Developer/MeshBoneReduction/Public");
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
PrivateDependencyModuleNames.Add("RHI");
PrivateDependencyModuleNames.Add("AnimationModifiers");
}
}