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58c8a73ac3a82bbde4e2ff1d910faf50f34196d1
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Public
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Ben Marsh 3196f77fff Deprecate the IDesktopPlatformBase::GetSolutionPath() method, and change existing code to use the SourceCodeAccess module instead.
#rb none
#fyi Dan.OConnor

[CL 8676687 by Ben Marsh in Dev-Build branch]
2019-09-13 14:25:32 -04:00
..
DesktopPlatformModule.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
IDesktopPlatform.h
Deprecate the IDesktopPlatformBase::GetSolutionPath() method, and change existing code to use the SourceCodeAccess module instead.
2019-09-13 14:25:32 -04:00
PlatformInfo.h
Rename EBuildTargets::Type to EBuildTargetType, and add missing entries for server and program targets. Also replace usages of PlatformInfo::EPlatformType with EBuildTargetType.
2019-08-09 16:46:25 -04:00
TargetReceipt.h
Automatically re-launch the correct executable if using a project with a unique build environment. The .target file is read at startup, and used to determine the correct path for the executable to launch.
2019-08-13 17:25:35 -04:00
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