Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
Robert Manuszewski 88b779c80c Reducing the constant memory cost of keeping FProperty related references from 32 to 8 bytes per UStruct.
- Merged ScriptObjectReferences and PropertyObjectReferences into single ScriptAndPropertyObjectReferences array
- UnresolvedScriptProperties will now be a heap allocated array since it only needs to exist at load time

#rb Dan.OConnor
#jira UE-90698

[CL 12192717 by Robert Manuszewski in 4.25 branch]
2020-03-16 03:55:40 -04:00
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