Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence
max chen a2c2d361dd Sequencer: Move ShowBurnin/HideBurnin to Play and Stop so that the burnin isn't initialized for all time
#jira UE-122021
#preflight 611e927c8ff554000181d55e
#rb matt.hoffman

#ROBOMERGE-SOURCE: CL 17237666 via CL 17256967
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17257275 by max chen in ue5-release-engine-test branch]
2021-08-20 22:46:03 -04:00
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