Files
UnrealEngineUWP/Engine/Source/Developer/TurnkeyIO/TurnkeyIO.Build.cs
david harvey a271002525 In-Editor UI for Turnkey.
#jira UE-118572
#rb Josh.Adams, Nuno.Leiria
#rnx

#ROBOMERGE-SOURCE: CL 16754815 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16754816 by david harvey in ue5-release-engine-test branch]
2021-06-23 05:38:57 -04:00

35 lines
596 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TurnkeyIO : ModuleRules
{
public TurnkeyIO(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
if (Target.bBuildDeveloperTools)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Sockets",
"Slate",
"SlateCore",
"Json",
}
);
PublicDefinitions.Add("WITH_TURNKEY_EDITOR_IO_SERVER=1");
}
else
{
PublicDefinitions.Add("WITH_TURNKEY_EDITOR_IO_SERVER=0");
}
}
}