Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Public/RigVMPythonUtils.h
sara schvartzman 905ba4ce2f Control Rig: Python commands output to different message log pages depending on the blueprint
#jira UE-119792
#rb helge.mathee

#ROBOMERGE-SOURCE: CL 16968244 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16968245 by sara schvartzman in ue5-release-engine-test branch]
2021-07-27 09:59:13 -04:00

22 lines
555 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "RigVMDeveloperModule.h"
namespace RigVMPythonUtils
{
RIGVMDEVELOPER_API FString NameToPep8(const FString& Name);
RIGVMDEVELOPER_API FString TransformToPythonString(const FTransform& Transform);
RIGVMDEVELOPER_API FString Vector2DToPythonString(const FVector2D& Vector);
RIGVMDEVELOPER_API FString LinearColorToPythonString(const FLinearColor& Color);
#if WITH_EDITOR
RIGVMDEVELOPER_API void Print(const FString& BlueprintTitle, const FString& InMessage);
#endif
}