Files
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/IoStoreUtilities.Build.cs
stefan boberg 85a811cb21 Refactored the UE-side Zen project store interface so that we now use a common HTTP interface implementation across cache / project store classes. No functional impact, tested with ShooterGame
#rb none

#ROBOMERGE-SOURCE: CL 17234463 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17234464 by stefan boberg in ue5-release-engine-test branch]
2021-08-19 11:13:10 -04:00

27 lines
662 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IoStoreUtilities : ModuleRules
{
public IoStoreUtilities (ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[] {
"TargetPlatform",
});
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Projects",
"AssetRegistry",
"DerivedDataCache",
"RenderCore",
"libcurl",
});
PrivateDependencyModuleNames.Add("PakFile");
PrivateDependencyModuleNames.Add("Json");
PrivateDependencyModuleNames.Add("RSA");
}
}