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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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58022cbe85f65ba64809ea1fa4bbdfcdd4b07c7c
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Public
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Zousar Shaker 3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
..
AutomationBlueprintFunctionLibrary.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
AutomationScreenshotOptions.h
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
2021-01-27 17:40:25 -04:00
AutomationViewSettings.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
DelayForFramesLatentAction.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
FunctionalTestingHelper.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
FunctionalTestingModule.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
GroundTruthData.h
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
2021-01-27 17:40:25 -04:00
TakeScreenshotAfterTimeLatentAction.h
- Fix for case where people try to take an automation screenshot during BeginPlay.
2020-04-14 20:37:48 -04:00
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