Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

11 lines
307 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "FunctionalTestGameMode.h"
#include "GameFramework/SpectatorPawn.h"
AFunctionalTestGameMode::AFunctionalTestGameMode(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
DefaultPawnClass = ASpectatorPawn::StaticClass();
}