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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
35 lines
881 B
C++
35 lines
881 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "ScreenshotFunctionalTestBase.h"
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#include "AutomationScreenshotOptions.h"
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#include "ScreenshotFunctionalTest.generated.h"
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class FAutomationTestScreenshotEnvSetup;
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/**
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* No UI
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*/
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UCLASS(Blueprintable)
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class FUNCTIONALTESTING_API AScreenshotFunctionalTest : public AScreenshotFunctionalTestBase
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{
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GENERATED_BODY()
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public:
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AScreenshotFunctionalTest(const FObjectInitializer& ObjectInitializer);
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virtual void Serialize(FArchive& Ar) override;
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// Tests not relying on temporal effects can force a camera cut to flush stale data
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera", SimpleDisplay)
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bool bCameraCutOnScreenshotPrep;
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protected:
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virtual void PrepareTest() override;
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virtual void RequestScreenshot() override;
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};
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