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UnrealEngineUWP
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57b2091f954a466cc2bfcd83e00a5d34671978ea
UnrealEngineUWP
/
Engine
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Source
/
Runtime
/
CoreUObject
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History
devin doucette
584ea89945
Increased FProperty::IndexInOwner from uint16 to int32 to support types with many properties
...
#rb Francis.Hurteau [CL 34372792 by devin doucette in ue5-main branch]
2024-06-14 11:32:26 -04:00
..
AssetRegistry
Add PlatformMemory::KernelAddressBit to enable an extra high-bit for pointer tagging
2024-05-21 02:40:00 -04:00
Blueprint
Optimize UUserDefinedStruct::InitializeStruct in non editor builds, as of 18672462 all cooked assets include XBeforeY dependency information to safely order loads. GEventDrivenLoaderEnabled is also no longer set, so we can't rely on that anymore
2024-05-02 17:03:25 -04:00
Concepts
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Cooker
IncrementalCook: CookDependencies: Fix comparison function for FCookDependency of type ECookDependency::Function. It was ignoring the arguments to the function and treating all function invocations with the same function name as identical no matter their arguments.
2024-06-07 17:39:33 -04:00
Internationalization
Fixed GFPs failing to build their package localization cache when loading their asset registry data async
2024-04-15 20:53:18 -04:00
Misc
Add a way to safely use UE::AssetRegistry::FFiltering::ShouldSkipAsset(const FTopLevelAssetPath& AssetClass, uint32 PackageFlags)
2024-05-27 18:13:02 -04:00
Serialization
Moved TSharedString from DDC into Core
2024-06-13 10:40:59 -04:00
Templates
Removed template specialization TOptional<TNonNullPtr<OptionalType>> and replaced with the IntrusiveUnsetOptionalState mechanism instead
2024-05-22 18:37:39 -04:00
UObject
Increased FProperty::IndexInOwner from uint16 to int32 to support types with many properties
2024-06-14 11:32:26 -04:00
VerseVM
Add location information to bytecode.
2024-06-06 17:01:18 -04:00
CoreUObject.h
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CoreUObjectSharedPCH.h
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InstancedReferenceSubobjectHelper.h
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