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UnrealEngineUWP
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57b2091f954a466cc2bfcd83e00a5d34671978ea
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
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Misc
History
steve robb
206d9d76b4
Replaced EAutomationTestFlags::ApplicationContextMask with EAutomationTestFlags_ApplicationContextMask.
...
[CL 34335388 by steve robb in ue5-main branch]
2024-06-13 07:06:47 -04:00
..
DataValidation
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AssetRegistryInterface.cpp
Add a way to safely use UE::AssetRegistry::FFiltering::ShouldSkipAsset(const FTopLevelAssetPath& AssetClass, uint32 PackageFlags)
2024-05-27 18:13:02 -04:00
CoreUObjectPluginManager.cpp
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CoreUObjectPluginManager.h
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DataValidation.cpp
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EditorPathHelper.cpp
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EditorPathObjectInterface.cpp
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ExclusiveLoadPackageTimeTracker.cpp
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GCObjectReferencer.cpp
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NotifyHook.cpp
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PackageAccessTracking.cpp
IncrementalCook: Add TObjPtr references made from Linker::PreLoad and UObject::PostLoad to the dependencies for the package of the object being pre or post loaded.
2024-06-06 12:30:55 -04:00
PackageAccessTrackingOps.cpp
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PackageName.cpp
Replaced EAutomationTestFlags::ApplicationContextMask with EAutomationTestFlags_ApplicationContextMask.
2024-06-13 07:06:47 -04:00
PackagePath.cpp
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PackagePathTest.cpp
Replaced EAutomationTestFlags::ApplicationContextMask with EAutomationTestFlags_ApplicationContextMask.
2024-06-13 07:06:47 -04:00
RedirectCollector.cpp
IncrementalCook: Add ObjectRedirectors recorded by the RedirectCollector to the RedirectionSummary per package that is maintained by CoreRedirects. SoftObjectPaths are swapped (without ever being resolved) during SavePackage to point to the redirected locations, so if package A has a softobjectpath to B and B is redirected to C, the softobjectpath text in A's cooked output needs to modified to C, and we therefore need to recook A.
2024-06-06 07:05:15 -04:00
ReferenceDebugging.cpp
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TextBuffer.cpp
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TransactionObjectEvent.cpp
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UObjectToken.cpp
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WarnIfAssetsLoadedInScope.cpp
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WorldCompositionUtility.cpp
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