Files
UnrealEngineUWP/Engine/Source/Editor/WorldPartitionEditor/Public
vincent beauchemin 0d2db913a0 World Partition
* [UEFN] Make sure bEnableLoadingInEditor and bEnableAdvancedHLODSettings can be overriden by the user (in Editor Preference under World Partition) instead of always being force to false.
[FYI] JeanSebastien.Guay
[RN] minor
#rb JeanFrancois.Dube, Sebastien.Lussier
#tests Tested 1st boot of the editor and other ones wih changing those value in Editor preference

[CL 33901450 by vincent beauchemin in ue5-main branch]
2024-05-24 14:35:04 -04:00
..
2024-05-24 14:35:04 -04:00