Files
UnrealEngineUWP/Engine/Shaders
rune stubbe 0fd05f7ab4 Fix for BitStreamReader not working with NumBits=32.
Adds an additional select instruction when CompileTimeMaxBits=32, which currently doesn't happen anywhere in the engine, but could happen in user code.

[FYI] brian.karis, graham.wihlidal

[CL 34368984 by rune stubbe in ue5-main branch]
2024-06-14 09:10:28 -04:00
..
2024-06-13 17:59:13 -04:00