You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This is similar to 24472100 #jira UE-178446 which was to address the package getting marked dirty when closing the sequence. - Tested that making modifications to a spawnable, still invoke OnObjectModified and cause the sequence to be marked dirty. - Tested that making no modifications to spawnables, closing the sequence or saving the sequence, do NOT cause the sequence to be marked dirty. #jira UE-191733 #rb andrew.rodham, mike.zyracki, david.bromberg [CL 27073224 by max chen in ue5-main branch]