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- Sometimes PGO data gets stale and can needs to be removed (until a new one is collected) because it can even break the build. Instead of changing the build scripts each time when such an update process happens, add a way for UBT to silently ignore non-existent PGO data (when the file exists but has 0 size). #rb Josh.Adams [REVIEW] [at]Josh.Adams #rnx [CL 27071828 by arciel rekman in ue5-main branch]