Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Linux
arciel rekman 0f975e6c71 Add a way to soft-disable PGO during a build.
- Sometimes PGO data gets stale and can needs to be removed (until a new one is collected) because it can even break the build. Instead of changing the build scripts each time when such an update process happens, add a way for UBT to silently ignore non-existent PGO data (when the file exists but has 0 size).

#rb Josh.Adams
[REVIEW] [at]Josh.Adams
#rnx

[CL 27071828 by arciel rekman in ue5-main branch]
2023-08-14 11:37:00 -04:00
..