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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5708eba80daf4df646073443a00a2d8ce31482cc
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
History
jimmy andrews 56855bd081 Add a GetFace method to TConvexHull3 and use it to get polygonal faces for convex hulls when building a convex hull for Chaos. This makes us less likely to add near-degenerate faces for which we cannot compute the normals.
#rb Chris.Caulfield
#preflight 63613dae41625be270d322c4

[CL 22890192 by jimmy andrews in ue5-main branch]
2022-11-01 16:03:10 -04:00
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CompGeom
Add a GetFace method to TConvexHull3 and use it to get polygonal faces for convex hulls when building a convex hull for Chaos. This makes us less likely to add near-degenerate faces for which we cannot compute the normals.
2022-11-01 16:03:10 -04:00
DynamicMesh
fix for edge collapse leaving isolated elements with parents, which breaks overlay validity
2022-10-22 15:36:09 -04:00
Generators
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Implicit
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Intersection
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Parameterization
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Spatial
FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
2022-09-26 16:25:25 -04:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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