Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
5708eba80daf4df646073443a00a2d8ce31482cc
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
bryan sefcik 45e50a215f Updated UObject::SaveConfig to not flush all the configs but instead only flush the updated config.
Before: 837ms
After: 46ms

#rb josh.adams
#jira
#preflight 63653a331052c15f131063bf

[CL 22998041 by bryan sefcik in ue5-main branch]
2022-11-04 19:05:59 -04:00
..
AssetRegistry
Removed lots of includes in high traffic headers in order to reduce compile times. Headers are still included if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 is set to 1
2022-11-03 17:56:44 -04:00
Blueprint
Small cleanup of dead code in blueprint support
2022-09-15 20:36:36 -04:00
Internationalization
…
Misc
Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
2022-11-03 14:18:47 -04:00
Serialization
Fix missing IsRoutingPostload in some zenloader code-path leading to anim sequence to reset its guid and cause recompilation
2022-11-04 08:51:55 -04:00
Templates
…
Tests/Serialization
…
UObject
Updated UObject::SaveConfig to not flush all the configs but instead only flush the updated config.
2022-11-04 19:05:59 -04:00
CoreUObjectPrivatePCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00
Powered by Gitea Page: 1114ms Template: 26ms
English
English
Licenses API