Files
UnrealEngineUWP/Engine/Build/BatchFiles/RunUBT.sh
joe kirchoff f1edb85ce3 Fix up code compile batch scripts to better support visual studio
* If invoked from VS2022, use visual studio to build UnrealBuildTool to prevent unnecessary rebuilds
* If invoked from VS2019 or on the command line without visual studio, use bundled dotnet to build
* Deduplicate all logic into Build.bat, and have Clean.bat and Rebuild.bat call Build.bat with either -Clean or -Rebuild
* Print entire dotnet version
* Replace various calls to dotnet msbuild with dotnet build
* Update old UE4 comments

#jira UE-165754
#rb ?

[CL 22387871 by joe kirchoff in ue5-main branch]
2022-10-06 19:45:24 -04:00

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#!/bin/bash
# Copyright Epic Games, Inc. All Rights Reserved.
EnvironmentType=-dotnet
# If ran from somewhere other then the script location we'll have the full base path
BASE_PATH="`dirname "$0"`"
if [ ! -d "$BASE_PATH/../../Binaries/DotNET" ]; then
echo RunUBT ERROR: It looks like you're missing some files that are required in order to run UBT. Please check that you've downloaded and unpacked the engine source code, binaries, content and third-party dependencies before running this script.
exit 1
fi
if [ ! -d "$BASE_PATH/../../Source" ]; then
echo RunUBT ERROR: This script file does not appear to be located inside the Engine/Build/BatchFiles directory.
exit 1
fi
if [ "$(uname)" = "Darwin" ]; then
# Setup Environment
source "$BASE_PATH/Mac/SetupEnvironment.sh" $EnvironmentType "$BASE_PATH/Mac"
fi
if [ "$(uname)" = "Linux" ]; then
# Setup Environment
source "$BASE_PATH/Linux/SetupEnvironment.sh" $EnvironmentType "$BASE_PATH/Linux"
fi
if [[ "$*" != *-SkipUBTBuild* ]]; then
if [ -f "$BASE_PATH/../../Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" ]; then
echo "Building UBT..."
dotnet build $BASE_PATH/../../Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj -c Development -v quiet
if [ $? -ne 0 ]; then
echo RunUBT ERROR: Failed to build UnrealBuildTool
exit 1
fi
fi
else
echo "Skipping UBT build..."
fi
# pass all parameters to UBT
dotnet "$BASE_PATH/../../Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll" "$@"