Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts
ben marsh 56f570ca0c Move hooks to allow platforms to build additional utility projects into the project packaging script, rather than running whenever we compile in UAT. UE4Build is used by all BuildGraph compile tasks, and attempting to compile things that we weren't asked to causes access violations if the files are locked.
#rb none
#jira UE-60726
[FYI] Peter.Sauerbrei

#ROBOMERGE-SOURCE: CL 4159649 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)
#ROBOMERGE-AUTHOR: ben.marsh

[CL 4167043 by ben marsh in Staging-4.20 branch]
2018-06-27 15:50:39 -04:00
..
2018-05-29 14:30:28 -04:00