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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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56dd4c8ad03fafc96850b59a2aa40b548403f77e
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool
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Richard Fawcett a0897a0523 [INTEGRATE] Change 2702276 by Richard.Fawcett@RFawcett-Pitbull on 2015/09/23 05:17
Alter BuildPatchTool main function to return values from an enum to aid in managing return codes.

[CL 2702284 by Richard Fawcett in Main branch]
2015-09-23 05:25:58 -04:00
..
Private
[INTEGRATE] Change 2702276 by Richard.Fawcett@RFawcett-Pitbull on 2015/09/23 05:17
2015-09-23 05:25:58 -04:00
BuildPatchTool.Automation.cs
…
BuildPatchTool.Build.cs
Fixed BuildPatchTool warnings caused by missing module dependencies
2015-05-28 11:08:54 -04:00
BuildPatchTool.Target.cs
Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
2015-04-02 11:09:01 -04:00
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