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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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56c015cd10fc2c10cdda0430e0ff02fdfce03349
UnrealEngineUWP/Engine/Source/Runtime/GameplayTasks
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Steve Robb cfe4ecdf78 CircularDependency fix.
#codereview robert.manuszewski

[CL 2632052 by Steve Robb in Main branch]
2015-07-24 06:47:55 -04:00
..
Classes
"AsyncTaskProxy" pin is shown in AsyncTask node only when the proxy class has "ExposedAsyncProxy" meta data.
2015-07-20 04:28:05 -04:00
Private
Refactored colliison handling when spawning an actor. Users have 4 options, choosable in the actor class and overrideable at spawn time. Old content should upgrade cleanly to new system.
2015-07-15 13:13:35 -04:00
Public
Gameplay Task priority and resources management up and running, pass 1 #UE4
2015-06-23 11:05:27 -04:00
GameplayTasks.Build.cs
CircularDependency fix.
2015-07-24 06:47:55 -04:00
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