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UnrealEngineUWP
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UnrealEngineUWP
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Wes Hunt
a11f177636
No longer require an active session to set the SessionID, since we can actually send events without starting a session anyway.
...
[CL 2634635 by Wes Hunt in Main branch]
2015-07-27 17:34:28 -04:00
..
Analytics
Merging using UE4-Fortnite-To-UE4
2015-06-22 20:28:51 -04:00
AnalyticsET
No longer require an active session to set the SessionID, since we can actually send events without starting a session anyway.
2015-07-27 17:34:28 -04:00
AnalyticsSwrve
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00