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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Layout
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Nick Darnell 3a0214070f Slate/UMG - Continuing to work on the Invalidation Panel, correctly offsetting volatile widgets to render from the true last hit testable index that their potentinally cached parent used. Also introducing a way to cache transforms relative to the parent so that widgets that fly around the screen but otherwise don't change shape...etc can be cached.
[CL 2615587 by Nick Darnell in Main branch]
2015-07-09 15:28:24 -04:00
..
ArrangedChildren.cpp
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ArrangedWidget.cpp
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Geometry.cpp
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LayoutGeometry.cpp
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LayoutUtils.cpp
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SlateRect.cpp
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Visibility.cpp
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WidgetCaching.cpp
Slate/UMG - Continuing to work on the Invalidation Panel, correctly offsetting volatile widgets to render from the true last hit testable index that their potentinally cached parent used. Also introducing a way to cache transforms relative to the parent so that widgets that fly around the screen but otherwise don't change shape...etc can be cached.
2015-07-09 15:28:24 -04:00
WidgetPath.cpp
…
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