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UnrealEngineUWP
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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Renderer
History
Marc Audy
47ce21f858
Fix shadowed variable
...
#codereview Martin.Mittring [CL 2687813 by Marc Audy in Main branch]
2015-09-11 09:52:09 -04:00
..
Private
Fix shadowed variable
2015-09-11 09:52:09 -04:00
Public
Don't match rendertargets against FastVRAM unless the platform requires it.
2015-09-10 09:25:56 -04:00
Renderer.Build.cs
Added new Blendable called "LightPropagationVolume Blendable" which can be hooked up to the PostProcessVolume/Misc/Blendables to override LPV settings.
2015-05-28 19:29:35 -04:00